T
rouble in
T
errorist
T
own
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We are moving our build packages to
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And we provide only the build packages for the stable version of SourceMod!
Click on the latest workflow run and download linux or windows artifact which you need.
Latest version:
Build
Commit
SourceMod 1.11
Stable
2296
Delete .github/FUNDING.yml
2281
Add SM1.12
2278
check if submodel (#507)
2277
Update ttt.inc
2276
Update ttt_bodies.sp (#506)
2275
TeleportEntity before DispatchSpawn will called
2274
Close #505
2273
Okay, now?
2265
Update master.yml
2264
Create SteamWorks.inc
2262
Remove sp check for colorlib_check
2261
Remove unused includes
2260
Update to latest sourcepawn 1.11 changes
2259
Update PUSH
2258
Move to SFTP
2257
Merge privat changes
2255
Fix English (en) pronouns (#500)
2254
Add stripper file to fix blackout
2253
Update DHooks and SteamWorks
2252
Add convar to block sending message
2251
Add information to ttt_discord
2250
Remove unused
2249
Update ttt_shield.sp
2245
Update README.md
2244
Update DHooks URL
2243
(Re)Load Clients on SQL Connect
2242
Preemptive fixes for out of range victim and attacker id's #480 (#484)
2241
Added Simplified Chinese (chi) translation. (#487)
2240
Here's nothing special :smirk:
2239
Fixed credits being given when round is not active. (#486)
2238
Fix RDM Manager reporting kills post round. (#485)
2237
Update ttt_tripmines.sp
2235
Add option to remove csgo shield on round start
2234
Fix compile error
2231
Update ttt_overlay.sp
2230
Fix identify command
2229
Create cfg file for bodies plugin
2228
Update ttt_grabbermod.inc
2227
Some changes to fix crash with grabbermod
2226
Add option for talk no immunity
2225
Use identify distance instead of a custom distance
2223
Read description
2222
Fix grabbermod crash
2221
Add another ion cannon translation
2220
Ion Cannon Changes
2219
Fix mic check
2218
Update public repo to the latest (stable) beta repo (#474)
2217
Update README.md
2216
Add useful links for mappers
2215
Add VPhysics Crash Fix to build package
2214
DHooks 2.2.0-detours14a
2213
Update DHooks url
Latest version:
Build
Commit
SourceMod 1.10
Old
2286
Split sync state file per matrix sm version
2281
Add SM1.12
2278
check if submodel (#507)
2277
Update ttt.inc
2276
Update ttt_bodies.sp (#506)
2275
TeleportEntity before DispatchSpawn will called
2274
Close #505
2273
Okay, now?
2272
Finally full sp1.11 support?
2266
Update PUSH
2265
Update master.yml
2264
Create SteamWorks.inc
2262
Remove sp check for colorlib_check
2261
Remove unused includes
2260
Update to latest sourcepawn 1.11 changes
2259
Update PUSH
2258
Move to SFTP
2257
Merge privat changes
2255
Fix English (en) pronouns (#500)
2254
Add stripper file to fix blackout
2253
Update DHooks and SteamWorks
2252
Add convar to block sending message
2251
Add information to ttt_discord
2250
Remove unused
2249
Update ttt_shield.sp
2245
Update README.md
2244
Update DHooks URL
2243
(Re)Load Clients on SQL Connect
2242
Preemptive fixes for out of range victim and attacker id's #480 (#484)
2241
Added Simplified Chinese (chi) translation. (#487)
2240
Here's nothing special :smirk:
2239
Fixed credits being given when round is not active. (#486)
2238
Fix RDM Manager reporting kills post round. (#485)
2237
Update ttt_tripmines.sp
2235
Add option to remove csgo shield on round start
2234
Fix compile error
2231
Update ttt_overlay.sp
2230
Fix identify command
2229
Create cfg file for bodies plugin
2228
Update ttt_grabbermod.inc
2227
Some changes to fix crash with grabbermod
2226
Add option for talk no immunity
2225
Use identify distance instead of a custom distance
2223
Read description
2222
Fix grabbermod crash
2221
Add another ion cannon translation
2220
Ion Cannon Changes
2219
Fix mic check
2218
Update public repo to the latest (stable) beta repo (#474)
2217
Update README.md
Latest version:
Build
Commit
SourceMod 1.12
Dev
2296
Delete .github/FUNDING.yml
2294
Bump SamKirkland/FTP-Deploy-Action from 4.3.0 to 4.3.4 (#509)
2293
Bump actions/setup-python from 2 to 4 (#508)
2281
Add SM1.12